Harmful Creatures

Massive Spiders. Appear on your third-fourth night, or found in caves. Deal 3 damage per hit. Have a 10 second cooldown.

Fire/Ice/Regular Hounds. Appear on your fifth night. Deal 5/6/4 damage. Have a 5 second cooldown.

Hideous beasts. Peaceful creatures, but attack when seen. Deal 18/19/20 damage. Have a 15 seconds cooldown.

Giants. Appear throughout their own season. Deal 35/40/35/50 damage. Have a random second cooldown from 5 to 10

Mors, Hellhounds, Cyclops, Shadow Warriors are some mystical and exotic creatures.

Lower level bosses. Appear in sacred zones. Deal 75/80/75/90/100 damage. Have a 5 second cooldown.

Highest level bosses. Only appear in their realms. Deals 175/195/250/300 damage. Have a 2-3 second cooldown.