Karma

Karma is an in-game statistic that bases on how people like you. Once you get 100% good karma, you get 5% good luck boost. Once you get 100% bad karma, you get 5% bad luck boost. Karma.

Killing an animal (not a monster): 5% bad karma. Killing a player, villager, Hoggian, elf, or dwarf-man: 50% bad karma. Getting an addiction (alcohol, drugs, food, meds): 10% bad karma. Eating grossly, dressing grossly, poor hygiene: 5% bad karma. Having a religion of yours proved wrong: 25% bad karma. Using more energy than you can manage: 7% bad karma

Having a pet: 5% good karma. (The more pets you have the more good karma) Helping: 5%, Befriending: 10%, Marrying: 15%, a P/V/H/E/D Joining a team/alliance: 10% good karma. Good hygiene, dressing good, and eating nicely: 5% good karma. Hugging: 5% good karma. Saying Hi: 1% good karma. Doing things responsively: 7% good karma.